TGA's and masking

Blitz3D Forums/Blitz3D Programming/TGA's and masking

ok - now I see that I can use PNG's for alpha masked images and they give a smaller file size.

I also see that for small button images (256x128) it's best to turn off mipmapping and blur the image in photoshop to get the right sharpness/fuzziness balance.

Larger images can be left unblurred and mipmapped.