Jitters during camera rotation, help?

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The way I control FPS is by using the Timer commands
My version of your code, just in case.
Graphics3D 1024, 768, 32, 1
SetBuffer Backbuffer()

Cam = CreateCamera()
Light = CreateLight(Cam)
Cube = CreateCube()
EntityTexture Cube, LoadTexture("Texture1.bmp")
MoveEntity Cube, 0, 0, 10


Timer = CreateTimer(60)

Repeat

	Cls
	TurnEntity Cube, 0, 1, 0
	Camera_Move( Cam )
	WaitTimer( Timer )
	RenderWorld
	Flip(0)
	
Until KeyHit(1)
End

Function Camera_Move( Cam, MSpeed# = 0.5, RSpeed# = 3 )
	If KeyDown(200) Then MoveEntity Cam,0,0,MSpeed#
	If KeyDown(208) Then MoveEntity Cam,0,0,-MSpeed#
	If KeyDown(203) Then TurnEntity Cam,0,RSpeed#,0
	If KeyDown(205) Then TurnEntity Cam,0,-RSpeed#,0
End Function