Yes, I know that bug report, and it's probably gonna stop me from using it too, especially for continous single frame access as described.
But there is still a chance that blitz (or diretctX) will do a carbage collection only when it runs out of videoram. We should do some tests and see what happens when OpenMovie used to eat all memory and then the app tries to reserve VRam for a texture...
But there is still a chance that blitz (or diretctX) will do a carbage collection only when it runs out of videoram. We should do some tests and see what happens when OpenMovie used to eat all memory and then the app tries to reserve VRam for a texture...