Well once you picked an entity, you could access to a type item associated with it.
For example, you could create your entities and store the entity # in a type structure; later, when you pick an entity, you can scan the type list until you find the one picked.
Hope it has sense for you,
Sergio.
For example, you could create your entities and store the entity # in a type structure; later, when you pick an entity, you can scan the type list until you find the one picked.
my_new_entity = createcube() ;create a new entity list = new t_list ;and a new type element which stores info list\entity = my_new_entity ;assign to the field entity the entity# ;later: scan the entity list picked = entitypick(.....) if picked then for list.t_list = each t_list if list\entity = picked then ;read the entity info here exit endif next endif
Hope it has sense for you,
Sergio.