Any reason to use MemAlloc

BlitzMax Forums/BlitzMax Programming/Any reason to use MemAlloc

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Local MyByte:Byte[128]
Local MyInt:Int Ptr = VarPtr MyByte[0]

MyInt[0] = 5006
Print MyByte[0]


I'd say you can, yes.