Coolest Error Ever?

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Okay. I think I found the source of the problem.

I think perhaps my mesh was using too high resolution images for the background. Each image was 1024x1024, apparently this might be too much for my graphics card to handle. I'm going to try it on 512x512 and again with 256 if it still looks like its doing this.

I suppose I'll have to overlay the more detailed images over-top the lower resolution backdrop...