has anyone got or know how to code cubic uv maps for an entity? im trying to stop texture stretching on a editable mesh terrain.
cube uvs
Blitz3D Forums/Blitz3D Programming/cube uvsThe forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.