Thanks :)
Actually the fancy hardcoded pixel flipping trick is not needed.
Just replace
with
I'll post a seperate MD2 Model file loader/drawer that can just be included as well as a simple texture helper later if I get the time:)
Actually the fancy hardcoded pixel flipping trick is not needed.
Just replace
For i=0 To numTexCoords-1 uvs[i*2]=Float ReadShort(fichier)/ skinWitdh uvs[(i*2)+1]=1-Float ReadShort(fichier)/ skinHeight Next
with
For i=0 To numTexCoords-1 uvs[i*2]=Float ReadShort(fichier)/ skinWitdh uvs[(i*2)+1]=Float ReadShort(fichier)/ skinHeight Next
I'll post a seperate MD2 Model file loader/drawer that can just be included as well as a simple texture helper later if I get the time:)