"I hope to do some facial morphing with lip sync animation for speech."
Before you even attempt jumping the gun, It might be more beneficial to perfect this character modeling and texture wise since he will be the apparent main character. You should post some more views along with wireframes so that we could give a better criticism.
Lenn hit most of the obvious parts that stand out. It looks like the nose has a crease going down it. This is probably due to the modeling seam and the adjacent edges being pulled too far down, thus not smoothing it enough. The same line runs up the chin. Around the outside of the eyes seems a bit odd. I can notice the construction there even with no wireframe, and this shouldnt really be the case.
Keep up the work!
Before you even attempt jumping the gun, It might be more beneficial to perfect this character modeling and texture wise since he will be the apparent main character. You should post some more views along with wireframes so that we could give a better criticism.
Lenn hit most of the obvious parts that stand out. It looks like the nose has a crease going down it. This is probably due to the modeling seam and the adjacent edges being pulled too far down, thus not smoothing it enough. The same line runs up the chin. Around the outside of the eyes seems a bit odd. I can notice the construction there even with no wireframe, and this shouldnt really be the case.
Keep up the work!