part 5
GL_AUX1 GL_AUX2 GL_AUX3 GL_NO_ERROR GL_INVALID_ENUM GL_INVALID_VALUE GL_INVALID_OPERATION GL_STACK_OVERFLOW GL_STACK_UNDERFLOW GL_OUT_OF_MEMORY GL_2D GL_3D GL_3D_COLOR GL_3D_COLOR_TEXTURE GL_4D_COLOR_TEXTURE GL_PASS_THROUGH_TOKEN GL_POINT_TOKEN GL_LINE_TOKEN GL_POLYGON_TOKEN GL_BITMAP_TOKEN GL_DRAW_PIXEL_TOKEN GL_COPY_PIXEL_TOKEN GL_LINE_RESET_TOKEN GL_EXP GL_EXP2 GL_CW GL_CCW GL_COEFF GL_ORDER GL_DOMAIN GL_CURRENT_COLOR GL_CURRENT_INDEX GL_CURRENT_NORMAL GL_CURRENT_TEXTURE_COORDS GL_CURRENT_RASTER_COLOR GL_CURRENT_RASTER_INDEX GL_CURRENT_RASTER_TEXTURE_COORDS GL_CURRENT_RASTER_POSITION GL_CURRENT_RASTER_POSITION_VALID GL_CURRENT_RASTER_DISTANCE GL_POINT_SMOOTH GL_POINT_SIZE GL_POINT_SIZE_RANGE GL_POINT_SIZE_GRANULARITY GL_LINE_SMOOTH GL_LINE_WIDTH GL_LINE_WIDTH_RANGE GL_LINE_WIDTH_GRANULARITY GL_LINE_STIPPLE GL_LINE_STIPPLE_PATTERN GL_LINE_STIPPLE_REPEAT GL_LIST_MODE GL_MAX_LIST_NESTING GL_LIST_BASE GL_LIST_INDEX GL_POLYGON_MODE GL_POLYGON_SMOOTH GL_POLYGON_STIPPLE GL_EDGE_FLAG GL_CULL_FACE GL_CULL_FACE_MODE GL_FRONT_FACE GL_LIGHTING GL_LIGHT_MODEL_LOCAL_VIEWER GL_LIGHT_MODEL_TWO_SIDE GL_LIGHT_MODEL_AMBIENT GL_SHADE_MODEL GL_COLOR_MATERIAL_FACE GL_COLOR_MATERIAL_PARAMETER GL_COLOR_MATERIAL GL_FOG GL_FOG_INDEX GL_FOG_DENSITY GL_FOG_START GL_FOG_END GL_FOG_MODE GL_FOG_COLOR GL_DEPTH_RANGE GL_DEPTH_TEST GL_DEPTH_WRITEMASK GL_DEPTH_CLEAR_VALUE GL_DEPTH_FUNC GL_ACCUM_CLEAR_VALUE GL_STENCIL_TEST GL_STENCIL_CLEAR_VALUE GL_STENCIL_FUNC GL_STENCIL_VALUE_MASK GL_STENCIL_FAIL GL_STENCIL_PASS_DEPTH_FAIL GL_STENCIL_PASS_DEPTH_PASS GL_STENCIL_REF GL_STENCIL_WRITEMASK GL_MATRIX_MODE GL_NORMALIZE GL_VIEWPORT GL_MODELVIEW_STACK_DEPTH GL_PROJECTION_STACK_DEPTH GL_TEXTURE_STACK_DEPTH GL_MODELVIEW_MATRIX GL_PROJECTION_MATRIX GL_TEXTURE_MATRIX GL_ATTRIB_STACK_DEPTH GL_CLIENT_ATTRIB_STACK_DEPTH GL_ALPHA_TEST GL_ALPHA_TEST_FUNC GL_ALPHA_TEST_REF GL_DITHER GL_BLEND_DST GL_BLEND_SRC GL_BLEND GL_LOGIC_OP_MODE GL_INDEX_LOGIC_OP GL_COLOR_LOGIC_OP GL_AUX_BUFFERS GL_DRAW_BUFFER GL_READ_BUFFER GL_SCISSOR_BOX GL_SCISSOR_TEST GL_INDEX_CLEAR_VALUE GL_INDEX_WRITEMASK GL_COLOR_CLEAR_VALUE GL_COLOR_WRITEMASK GL_INDEX_MODE GL_RGBA_MODE GL_DOUBLEBUFFER GL_STEREO GL_RENDER_MODE GL_PERSPECTIVE_CORRECTION_HINT GL_POINT_SMOOTH_HINT GL_LINE_SMOOTH_HINT GL_POLYGON_SMOOTH_HINT GL_FOG_HINT GL_TEXTURE_GEN_S GL_TEXTURE_GEN_T GL_TEXTURE_GEN_R GL_TEXTURE_GEN_Q GL_PIXEL_MAP_I_TO_I GL_PIXEL_MAP_S_TO_S GL_PIXEL_MAP_I_TO_R GL_PIXEL_MAP_I_TO_G GL_PIXEL_MAP_I_TO_B GL_PIXEL_MAP_I_TO_A GL_PIXEL_MAP_R_TO_R GL_PIXEL_MAP_G_TO_G GL_PIXEL_MAP_B_TO_B GL_PIXEL_MAP_A_TO_A GL_PIXEL_MAP_I_TO_I_SIZE GL_PIXEL_MAP_S_TO_S_SIZE GL_PIXEL_MAP_I_TO_R_SIZE GL_PIXEL_MAP_I_TO_G_SIZE GL_PIXEL_MAP_I_TO_B_SIZE GL_PIXEL_MAP_I_TO_A_SIZE GL_PIXEL_MAP_R_TO_R_SIZE GL_PIXEL_MAP_G_TO_G_SIZE GL_PIXEL_MAP_B_TO_B_SIZE GL_PIXEL_MAP_A_TO_A_SIZE GL_UNPACK_SWAP_BYTES GL_UNPACK_LSB_FIRST GL_UNPACK_ROW_LENGTH GL_UNPACK_SKIP_ROWS GL_UNPACK_SKIP_PIXELS GL_UNPACK_ALIGNMENT GL_PACK_SWAP_BYTES GL_PACK_LSB_FIRST GL_PACK_ROW_LENGTH GL_PACK_SKIP_ROWS GL_PACK_SKIP_PIXELS GL_PACK_ALIGNMENT GL_MAP_COLOR GL_MAP_STENCIL GL_INDEX_SHIFT GL_INDEX_OFFSET GL_RED_SCALE GL_RED_BIAS GL_ZOOM_X GL_ZOOM_Y GL_GREEN_SCALE GL_GREEN_BIAS GL_BLUE_SCALE GL_BLUE_BIAS GL_ALPHA_SCALE GL_ALPHA_BIAS GL_DEPTH_SCALE GL_DEPTH_BIAS GL_MAX_EVAL_ORDER GL_MAX_LIGHTS GL_MAX_CLIP_PLANES GL_MAX_TEXTURE_SIZE GL_MAX_PIXEL_MAP_TABLE GL_MAX_ATTRIB_STACK_DEPTH GL_MAX_MODELVIEW_STACK_DEPTH GL_MAX_NAME_STACK_DEPTH GL_MAX_PROJECTION_STACK_DEPTH GL_MAX_TEXTURE_STACK_DEPTH GL_MAX_VIEWPORT_DIMS GL_MAX_CLIENT_ATTRIB_STACK_DEPTH GL_SUBPIXEL_BITS GL_INDEX_BITS GL_RED_BITS GL_GREEN_BITS GL_BLUE_BITS GL_ALPHA_BITS GL_DEPTH_BITS GL_STENCIL_BITS GL_ACCUM_RED_BITS GL_ACCUM_GREEN_BITS GL_ACCUM_BLUE_BITS GL_ACCUM_ALPHA_BITS GL_NAME_STACK_DEPTH GL_AUTO_NORMAL GL_MAP1_COLOR_4 GL_MAP1_INDEX GL_MAP1_NORMAL GL_MAP1_TEXTURE_COORD_1 GL_MAP1_TEXTURE_COORD_2 GL_MAP1_TEXTURE_COORD_3 GL_MAP1_TEXTURE_COORD_4 GL_MAP1_VERTEX_3 GL_MAP1_VERTEX_4 GL_MAP2_COLOR_4 GL_MAP2_INDEX GL_MAP2_NORMAL GL_MAP2_TEXTURE_COORD_1 GL_MAP2_TEXTURE_COORD_2 GL_MAP2_TEXTURE_COORD_3 GL_MAP2_TEXTURE_COORD_4 GL_MAP2_VERTEX_3 GL_MAP2_VERTEX_4 GL_MAP1_GRID_DOMAIN GL_MAP1_GRID_SEGMENTS GL_MAP2_GRID_DOMAIN GL_MAP2_GRID_SEGMENTS GL_TEXTURE_1D GL_TEXTURE_2D GL_FEEDBACK_BUFFER_POINTER GL_FEEDBACK_BUFFER_SIZE GL_FEEDBACK_BUFFER_TYPE GL_SELECTION_BUFFER_POINTER GL_SELECTION_BUFFER_SIZE GL_TEXTURE_WIDTH GL_TEXTURE_HEIGHT GL_TEXTURE_INTERNAL_FORMAT GL_TEXTURE_BORDER_COLOR GL_TEXTURE_BORDER GL_DONT_CARE GL_FASTEST GL_NICEST GL_LIGHT0 GL_LIGHT1 GL_LIGHT2 GL_LIGHT3 GL_LIGHT4 GL_LIGHT5 GL_LIGHT6 GL_LIGHT7 GL_AMBIENT GL_DIFFUSE GL_SPECULAR GL_POSITION GL_SPOT_DIRECTION GL_SPOT_EXPONENT GL_SPOT_CUTOFF GL_CONSTANT_ATTENUATION GL_LINEAR_ATTENUATION GL_QUADRATIC_ATTENUATION GL_COMPILE GL_COMPILE_AND_EXECUTE GL_CLEAR GL_AND GL_AND_REVERSE GL_COPY GL_AND_INVERTED GL_NOOP GL_XOR GL_OR GL_NOR GL_EQUIV GL_INVERT GL_OR_REVERSE GL_COPY_INVERTED GL_OR_INVERTED GL_NAND GL_SET GL_EMISSION GL_SHININESS GL_AMBIENT_AND_DIFFUSE GL_COLOR_INDEXES GL_MODELVIEW GL_PROJECTION GL_TEXTURE GL_COLOR GL_DEPTH GL_STENCIL GL_COLOR_INDEX GL_STENCIL_INDEX GL_DEPTH_COMPONENT GL_RED GL_GREEN GL_BLUE GL_ALPHA GL_RGB GL_RGBA GL_LUMINANCE GL_LUMINANCE_ALPHA GL_BITMAP GL_POINT GL_LINE GL_FILL GL_RENDER GL_FEEDBACK GL_SELECT GL_FLAT GL_SMOOTH GL_KEEP GL_REPLACE GL_INCR GL_DECR GL_VENDOR GL_RENDERER GL_VERSION GL_EXTENSIONS GL_S GL_T GL_R GL_Q GL_MODULATE GL_DECAL GL_TEXTURE_ENV_MODE GL_TEXTURE_ENV_COLOR GL_TEXTURE_ENV GL_EYE_LINEAR GL_OBJECT_LINEAR GL_SPHERE_MAP GL_TEXTURE_GEN_MODE GL_OBJECT_PLANE GL_EYE_PLANE GL_NEAREST GL_LINEAR GL_NEAREST_MIPMAP_NEAREST GL_LINEAR_MIPMAP_NEAREST GL_NEAREST_MIPMAP_LINEAR GL_LINEAR_MIPMAP_LINEAR GL_TEXTURE_MAG_FILTER GL_TEXTURE_MIN_FILTER GL_TEXTURE_WRAP_S GL_TEXTURE_WRAP_T GL_CLAMP GL_REPEAT GL_CLIENT_PIXEL_STORE_BIT GL_CLIENT_VERTEX_ARRAY_BIT GL_CLIENT_ALL_ATTRIB_BITS GL_POLYGON_OFFSET_FACTOR GL_POLYGON_OFFSET_UNITS GL_POLYGON_OFFSET_POINT GL_POLYGON_OFFSET_LINE GL_POLYGON_OFFSET_FILL GL_ALPHA4 GL_ALPHA8 GL_ALPHA12 GL_ALPHA16 GL_LUMINANCE4 GL_LUMINANCE8 GL_LUMINANCE12 GL_LUMINANCE16 GL_LUMINANCE4_ALPHA4 GL_LUMINANCE6_ALPHA2 GL_LUMINANCE8_ALPHA8 GL_LUMINANCE12_ALPHA4 GL_LUMINANCE12_ALPHA12 GL_LUMINANCE16_ALPHA16 GL_INTENSITY GL_INTENSITY4 GL_INTENSITY8 GL_INTENSITY12 GL_INTENSITY16 GL_R3_G3_B2 GL_RGB4 GL_RGB5 GL_RGB8 GL_RGB10 GL_RGB12 GL_RGB16 GL_RGBA2 GL_RGBA4 GL_RGB5_A1 GL_RGBA8 GL_RGB10_A2 GL_RGBA12 GL_RGBA16 GL_TEXTURE_RED_SIZE GL_TEXTURE_GREEN_SIZE GL_TEXTURE_BLUE_SIZE GL_TEXTURE_ALPHA_SIZE GL_TEXTURE_LUMINANCE_SIZE GL_TEXTURE_INTENSITY_SIZE GL_PROXY_TEXTURE_1D GL_PROXY_TEXTURE_2D GL_TEXTURE_PRIORITY GL_TEXTURE_RESIDENT GL_TEXTURE_BINDING_1D GL_TEXTURE_BINDING_2D GL_VERTEX_ARRAY GL_NORMAL_ARRAY GL_COLOR_ARRAY GL_INDEX_ARRAY GL_TEXTURE_COORD_ARRAY GL_EDGE_FLAG_ARRAY GL_VERTEX_ARRAY_SIZE GL_VERTEX_ARRAY_TYPE GL_VERTEX_ARRAY_STRIDE GL_NORMAL_ARRAY_TYPE GL_NORMAL_ARRAY_STRIDE GL_COLOR_ARRAY_SIZE GL_COLOR_ARRAY_TYPE GL_COLOR_ARRAY_STRIDE GL_INDEX_ARRAY_TYPE GL_INDEX_ARRAY_STRIDE GL_TEXTURE_COORD_ARRAY_SIZE GL_TEXTURE_COORD_ARRAY_TYPE GL_TEXTURE_COORD_ARRAY_STRIDE GL_EDGE_FLAG_ARRAY_STRIDE GL_VERTEX_ARRAY_POINTER GL_NORMAL_ARRAY_POINTER GL_COLOR_ARRAY_POINTER GL_INDEX_ARRAY_POINTER GL_TEXTURE_COORD_ARRAY_POINTER GL_EDGE_FLAG_ARRAY_POINTER GL_V2F GL_V3F GL_C4UB_V2F GL_C4UB_V3F GL_C3F_V3F GL_N3F_V3F GL_C4F_N3F_V3F GL_T2F_V3F GL_T4F_V4F GL_T2F_C4UB_V3F GL_T2F_C3F_V3F GL_T2F_N3F_V3F GL_T2F_C4F_N3F_V3F GL_T4F_C4F_N3F_V4F GL_COLOR_INDEX1_EXT GL_COLOR_INDEX2_EXT GL_COLOR_INDEX4_EXT GL_COLOR_INDEX8_EXT GL_COLOR_INDEX12_EXT GL_COLOR_INDEX16_EXT