BlitzMax "FrameWork" assistant

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We all know how tasking it is to 'framework' your code in order to streamline your final executable size.
So, I've knocked up an assistant to help reduce some of the pain.



Click link in signature.


History
v2.02  Checks for multiple quoted text - eg. MyLoader "pic1.bmp",pic2.png"
v2.01  Capitalized module names
       Check for http::
v2.00  Re-written to produce html output
       Imported code now gets its own report
       faScanMods integrated into faScanBMX (using /scanmods switch)
v1.34  Drag & Drop support added
v1.33  Improved Graphics mode checks:
         * Max2D GL
         * Max2D DX
         * Max2D GL/DX (mixed driver options)
         * Pure OpenGL (with guidance for mixing PureGL/Max2D)
         * faScanMods - now accounts for imported "*.bmx" files
       GUI - Returns to same folder afer scanning a *.bmx file
v1.32  Improved / Fixed 'Include' folder scan
v1.31  Fixed spaces in folders/filenames (GUI interface and faScanMods)
v1.30  New GUI layout and features
       faScanMods now accepts an argument to tell it where Max is installed
       faScanBMX re-written again
       Some small bugs trapped
       BRL.FreeTypeFont module added if LoadImageFont() present
v1.20  Improved graphics mode detection for raw GL, max2d, and maxdx
       Lists optional includes for cases such as 'LoadImage(myfile$)
       (where media type is unknown)
v1.10  Include (Folder) bug fixes
       Changed parameter for faScanBMX to single argument
v1.00  First release