i used pre-drawn images eg:
Global gfxArrowRight = LoadAnimImage ("Bitmaps\Arrow Right Strip 4 x 157 x 42.bmp", 157, 42, 0, 4) : If gfxArrowRight = False Then RuntimeError "Can't locate the 'Graphics File'."
LoadAnimImage (names$, width of each image, height of each image, start number - use 0, number of images)
Just make sure all the images are the same size and positioned correctly in the strip.
Global gfxArrowRight = LoadAnimImage ("Bitmaps\Arrow Right Strip 4 x 157 x 42.bmp", 157, 42, 0, 4) : If gfxArrowRight = False Then RuntimeError "Can't locate the 'Graphics File'."
LoadAnimImage (names$, width of each image, height of each image, start number - use 0, number of images)
Just make sure all the images are the same size and positioned correctly in the strip.