Okay, been trying to figure this out over the last few days with little success. The only thing I've discovered is that when it deletes a shot, it also deletes any being on the same x or y.
Still unsure though, how compare alters the type without ever being called. Pretty sick of the problem to be honest, I guess I'll try for a few more days then just give up on it. Then I guess I'll try a totally side on game that won't require sorting for my next project. Once I have a better understanding of Blitzmax, I may finally discover what I've done wrong here.
Still unsure though, how compare alters the type without ever being called. Pretty sick of the problem to be honest, I guess I'll try for a few more days then just give up on it. Then I guess I'll try a totally side on game that won't require sorting for my next project. Once I have a better understanding of Blitzmax, I may finally discover what I've done wrong here.