GetKey() Help.

Blitz3D Forums/Blitz3D Programming/GetKey() Help.

No, WaitKey returns the ASCII character value just like GetKey(), it just halts execution while it does so. Just look at the help file for WaitKey.

My problem is probably that the GetKey is flushing all values. Now I'm really going to have to think. How can I have it check whether your holding a key if getkey only works like KeyHit()!?!

I could work around the flushing of the getkey by storing it in a variable each loop, but some of my items work by holding them down constantly. This won't work if I use GetKey()?

I'm thinking I might just have to make a complete scancode chart for all mappable keys. This is ridiculous, Blitz really needs either a ScanHit/Down() function.