Simple Projectile Physics

Blitz3D Forums/Blitz3D Programming/Simple Projectile Physics

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Hi all! Greetings from Sweden!

Maybe that would work for a "throwing parameter" directly translated from Swedidh, wich i need for my "Scorched Tanks"-clone. You know that old Amiga game wich sort of reminds you about the first "Worms" where theres tanks on different locations on a 2Dterrain.

I havent got it to work just yet allthough i have seen some mathematic calculations of it.

Also i have studied this in school a while ago, but you know how easy it is to forget.

Any Ideas?