I use Strict in most of my code.
I'm developing some modules for my game (it's not going great, because I lack some inspiration and I don't seem to find the perfect structure for it) and I'm using strict in all those modules.
Only for testing those modules with a separate bmx-file, which imports the module, I'm not using strict.
I'm developing some modules for my game (it's not going great, because I lack some inspiration and I don't seem to find the perfect structure for it) and I'm using strict in all those modules.
Only for testing those modules with a separate bmx-file, which imports the module, I'm not using strict.