BAIT Community Project (thread 2)

Miscellaneous Forums/Blitz Showcase/BAIT Community Project (thread 2)

Just checking in. Sorry I haven't been able to devote time to this lately. I've been very busy with personal things. I'll try to get caught up with updating the top post and participating hopefully in the next few days.

By the way Ryan, thanks for writing the code that you did, but could you please modify them to fit the project?

The clock functions you wrote are using Millisecs() and we can't use that for a clock since everyones computers run at different speeds. We will just have to have a predetermined amount of time subtracted from the clock during each 'clock cycle' in order to keep the game running consistent on every ones machine.

Also, the league code you wrote is using the TEXT function. Would you mind updating it to use the DRAWTEXT function that 9572AD wrote? If you're not sure how to do so, I can take care of it later...

And just in general, try to adhere to the Coding Conventions

What I would like to see now is the interpreter set up so that it could perform one function, say Move(distance), on any robot which calls this function.
I will TRY to do this in the near future (I promise). I've read through the BVM docs and have a small grasp on how to handle it. I just need the TIME to do it... Allow me to start it off (since I'm familiar with most of the code) so that everyone is on the same page.