Compiling for windows from mac?

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you obviously have no intention to, or experience in deploying a medium to large scale cross platform application,
Well not only are you grieviously mistaken, you're also incapable of reading plain English.

Why not give it another shot?

but you obviously again are only in this to hear yourself talk.
Yeah, whatever.

But maybe you can enlighten me, although I doubt it. Why would it be "more realistic" for programmers spending large ammounts of time setting up installers, and deployment schemes so three people can test to see how their artwork looks in-game? How is that a valuable allocation of 8 man hours, when a computer can do the the exact same thing in 3 minutes.

The world has moved on in the 20 odd years since you where a supposedly a "professional". We don't use punch cards anymore either.