max shouldnt depend on xcode

BlitzMax Forums/BlitzMax Programming/max shouldnt depend on xcode

If max for windows just needs mingw gcc whatever, that are small and open source, why should max for mac need xcode, that is 300 megs and not really "free"... (This complaint is mostly because I have access to "public" macs, I cant download 300 megs, but I'd like to compile max for mac)