Speed up - any advise

Blitz3D Forums/Blitz3D Programming/Speed up - any advise

I'd still love to see a demo. I can't get anywhere near that mark on a 2.2gig athlon with a geforce 4 TI card with characters animated...let alone with physics, shadows and whatever else you had running there.
And this was in Blitz3d?...what poly count were the characters? ..and was it all textured etc.?
Sorry to bug you but performance issues are what caused me to put on hold one of my games - this is of great interest to me.