Blitzplay help

Blitz3D Forums/Blitz3D Programming/Blitzplay help

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I'm afraid I'm struggling with this. It has a problem with the p\net_ID I think. In my program, p\net_ID is created with this piece of code......

Case BP_PLAYERHASJOINED		;Someone joined!
p.pdata = New pdata		;Create a new player and initialize their data
p\net_id = msg\msgFrom


So is p\net_id not the correct variable to be feeding into BP_FindPlayerConn(?)?