vertextexturecoords question

Blitz3D Forums/Blitz3D Programming/vertextexturecoords question

Yes, you can. Just put the vertexcoords of every vertex on the triangle (better use a quad, with 2 triangles) in the position of the texture.

Example:
.-----.
|    / |
|  /   |
./----.


The points are the vertex. So put their uvw in the position of the texture you want.