How do you mean by TCP own sockets? Do you mean use Blitz's TCP commands, instead of using Blitzplay?
Also, what is the maximum number of messages I can send then? 255? Is this different with TCP?
Is there a detailed explanation of all of this somewhere? I feel like I'm programming in the dark here.
Also, what is the maximum number of messages I can send then? 255? Is this different with TCP?
Is there a detailed explanation of all of this somewhere? I feel like I'm programming in the dark here.