FAST particle engine, anyone?

Blitz3D Forums/Blitz3D Programming/FAST particle engine, anyone?

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

What? All that, and they can sway in the breeze as well?

I think I should say that I'm prepared to pay for such a system (if that helps with the motivation).

As I said, don't worry about the textures, just give away a couple of trunks and a couple of leaf textures to get new users started, then let them find their own (not too difficult with a web-search, as I did).

A fast particle system that can also handle trees and grass?
This has to be one of the major hurdles in completing my engine.

Please let me know if there's anything I can do to help.
(...coding - unlikely to match yours; working at that level gives me a headache. Textures - just ask.)