gg.Irrlicht / gg.IrrBMAX - the bell doth toll

BlitzMax Forums/BlitzMax Programming/gg.Irrlicht / gg.IrrBMAX - the bell doth toll

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If you create things like "addCameraSceneNodeFPS" you have to enter values like turnrate, movement veloc etc.
How do you change this values later?

Are things like Particels or "addCameraSceneNodeFPS" in Irrlicht time corrected to behave independent of framerate?
Will Particel movement be slower at lower frame rate?