Pseudo-random reproducible number generator?

Blitz3D Forums/Blitz3D Programming/Pseudo-random reproducible number generator?

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>morduun, are you saying that you are definitely sure there
>are differences across processors, and that the results
>Rook and I have gotten so far are a coincidence?

B3D's RNG is broken, in that you can't rely on the result being the same across a number of different platforms. This is old news.

>Incidently, what's up with my 5-line, no-graphics
>application taking up 1.23mb? :( I was sort of expecting
>Blitz to compile down a little bit better than that.

B3D appends the entire B3D commandset to the exe, even if you just use a single command.

Andy