Real cylinders in Tokamak...

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Would it be possible to create real cylinders out of convex geometries that behave properly? I know there are several ways to "fake it" but I'd prefer having accurate detection on the entire cylinder...

If so, I'm not really sure how to create a convex geometry, if someone could enlighten me I'd be very thankful. I noticed in the sample there was a .bin file that was involved. I take it this stores the geometry data, but I don't have a clue how to create one (or use it).