Slowing down as time goes on?

Blitz3D Forums/Blitz3D Programming/Slowing down as time goes on?

You need to be able to see tris rendered on screen to see how many tris you render... I had to do this to fix my game. I would hideentity but not clearworld() or freeentity() and once I cleaned house the game ran like a top...

Of course I wanted it to run like a choo choo train but that is another matter!

Clean house... :)
Rook