3d Character Artist wanted for hire!

Miscellaneous Forums/Graphics Showcase/3d Character Artist wanted for hire!

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I just asked...
The moddels dont have to be animated but they would need to rigged and in 3d studio format.
They can be supplied in straight x or similar format with just a running cycle and at rest cycle, but they would prefer them in max.
They want them textured (not sure what size, its for an mmorpg), and the characters have to be in futuristic mercenary style.
The poly count i would assume for the game moddels would be rather low 5,000 at max.
The high poly characters will be higher detal versions of the low detail ones, however they only require a couple of high detail ones.

The game is based in the future so the characters would have to look as if they are.