reset entity

Blitz3D Forums/Blitz3D Programming/reset entity

hmmm, got problems now. my latch system worked ok except for shallow water.
Ive come up with a way of cancelling the collision by hiding the entity for 1 frame, but it is moving so fast, the next frame sees it off. JFKs idea was tried too but when positioned at the same location and moved the entity picks up the water collision again (the water anims btw) and stays hidden. I just wish there was a collision response of 'no response' but could be monitored.