C Shop Help?

Blitz3D Forums/Blitz3D Programming/C Shop Help?

when you get a memory access violation, turn on the debugging mode, most times it will give you a more specific error message.

When you export meshes in 3DSMAX you should weld all Vertices in the Mesh Edit Modifer before exporting, this will make sure Blitz will be able to use smoothing.
By default 3DSMAX is doing this with primitives, but it happens that external tools unweld meshes (eg. LithUnwrap), so you need to Re-weld them manually, eg. in 3DSMax.