Evak:
It used to be when you pressed the make texture button, it would switch to the final view. This shows you the final texture, so you can see what your changes do.
You also had the option of holding shift when clicking the button to prevent it from changing to the final view.
Now, there is a checkbox which makes it update the texture every time you change a textbox, or move a slider.
When it updates, now it changes to either the final, or the final-tiled view depending on whether you were lookign at a regular or tiled view at the time. The tiled view can be more useful for seeing how the final texture looks than the final view.
You also still have the option of holding shift to prevent it from changing the view.
The reason I didn't go with a side by side view is because then you would only be able to see half as much texture at once, and does it matter how the texture looked originally that much, when all that really matters is how it looks in the end? There's no point in obsessing over what has changed, either it looks good or it doesn't. :-)
Plus it would only make sense to compare the transformed view to the final view, and not the original to the final because the original view might be much larger and not cropped or rotated. :-)
It used to be when you pressed the make texture button, it would switch to the final view. This shows you the final texture, so you can see what your changes do.
You also had the option of holding shift when clicking the button to prevent it from changing to the final view.
Now, there is a checkbox which makes it update the texture every time you change a textbox, or move a slider.
When it updates, now it changes to either the final, or the final-tiled view depending on whether you were lookign at a regular or tiled view at the time. The tiled view can be more useful for seeing how the final texture looks than the final view.
You also still have the option of holding shift to prevent it from changing the view.
The reason I didn't go with a side by side view is because then you would only be able to see half as much texture at once, and does it matter how the texture looked originally that much, when all that really matters is how it looks in the end? There's no point in obsessing over what has changed, either it looks good or it doesn't. :-)
Plus it would only make sense to compare the transformed view to the final view, and not the original to the final because the original view might be much larger and not cropped or rotated. :-)