Using Tok + Blitz Collision, will it work?

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Ok, I have had some sleep and I will try this again.
First go here and make sure you have the latest versions of Tokamak and the Tokamak wrapper.
http://playerfactory.proboards25.com/index.cgi?board=tokamak&action=display&num=1075570526

Then open the blitz folder from Mycomputer>c>program files>blitz. Do not run blitz, just open the blitz folder.
Now open the userlibs folder, and minimize it. Now open the Tokamak folder. You should see these folders there:
documentation
lib
include
tools
and you should see two readme files. Open the one that says readme and verify that it says:
Tokamak Game Physics SDK Version 1.2.1
Now close that or read it if you want.

Now maximize the the blitz userlibs folder.
Copy and paste all the contents from the Tokamak lib folder into the blitz userlibs folder. Those should be...
tokamak
tokamak_m
tokamakdll
tokamak_d
tokamak_md
tokamakdll.dll

Now in the tokamak folder go up 1 leval, and open the include folder. You should see Math (folder) and tokamak C header file. Copy and paste both into the blitz userlibs folder.

You can close the tokamak_lib folder for now but keep the blitz userlib folder open.

Now open the twrapper06 folder, and read the readme txt.
Now copy and paste the files from the twrapper06/userlibs folder:
Tokamak.decls
TokamakWrapper.dll
into the blitz userlibs folder. (I did not have to link as the readme says but you might.)
Now Tokamak is installed, but there is one more thing you can do.
Go up 1 leval in the twrapperv06 folder, and open the Documentation folder, as the readme says copy the help folder into the Blitz 3d folder (not the blitz userlibs). And thats it. Its installed.

One more thing though. For conveniance I put the twrapper06 folder into the blitz samples folder. This might be why I did not have to link it, but I am not sure. And then all my Tokamak projects are located in the sample folder of twrapper06 that already has the DLLs you need to include with your games.