Method Overloading?

BlitzMax Forums/BlitzMax Programming/Method Overloading?

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Saying that the usage of overloaded constructors in C# is a product of the underlying Win32 API is absurd.
Yes. Well not being a member of the Mono or .Net design teams, I cannot say conclusively why they decided to go with the solution they did - I was just asumming it was because of limitation of COM - which seemed reasonable at the time, I was not aware that you where privy to any information I was not.