Tangent normal mapping fixed

Blitz3D Forums/Blitz3D Programming/Tangent normal mapping fixed

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that this thread is old does hopefully not mean that this file is lost or something.... i mean... if you made great code, would you delete it after a few months just because the thread you posted it in is old?

I still hope that someone relocates this, in all probabillity amazing, file in the deeps of his hard drive and links it again in this thread...

raitsun