Loadtexture

Blitz3D Forums/Blitz3D Beginners Area/Loadtexture

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

btw did you try to load them as Images, using LoadImage() ?

And you don't need to use square textures in blitz, but the width and height needs to be "powers of two", aka 2,4,8,16,32,64,128,256,512,1024 while width and height don't have to be the same.

I still think it's some kind of unsupported JPG format. Maybe it's even Windows that thinks the JPG is a virus...

Suggestion: convert the JPGs to BMP and try to load them.