Loadtexture

Blitz3D Forums/Blitz3D Beginners Area/Loadtexture

I just tried out the program on another PC, running XP and using the same bunch of textures, all in the same folder setup. It works fine, with ALL of the textures.

No, the textures aren't all powers of two (I didn't even know that was necessary for textures), but it doesn't seem to bother the other PC. Some of them are just large pictures, and most are rectangle. The wood one IS square, so I thought that might be part of the problem, but some of the square ones are failing too.

My graphics card should certainly accept it because it's a very good card - a Geforce 6600 GT. The only thing that I know about this card, apart from the fact that it's a pretty good one, is that it's a PCI Express card, which is apparently a new 'family' of cards - newer than the AGP cards.

I'm starting to suspect that Blitz simply isn't communicating properly with this card?

And before anyone asks, yes, I've updated the drivers a couple of weeks ago.

I'll happily put the texture up if anyone thinks it's worthwhile, but I'm certain now that that can't be a problem. Let me know how to attach a file if someone wants to see it.