No,you have to apply the dot3 to the second plane-mesh and the effect is good enough for me:
the cube mapped mesh is transparent and you can see the second plane-mesh(you can use either)with the dot3 normal map texture( like the noise of waves) through it.
I don´t know if it is what you meant, sorry , and also excuse my poor english.
the cube mapped mesh is transparent and you can see the second plane-mesh(you can use either)with the dot3 normal map texture( like the noise of waves) through it.
I don´t know if it is what you meant, sorry , and also excuse my poor english.