How does one make a Moving 3D starfield (textured quads) to orient themselves using a ships constantly changing angles?
I'm using coords- x and z (=left,right) and y=height
Or - what's the best approach to this problem?
Thanks
Teff
I'm using coords- x and z (=left,right) and y=height
Or - what's the best approach to this problem?
Thanks
Teff