Silly question. Does blitz apply gravity of some sorts to ALL 3D objects? I ask because I have just created a test track with a steep banked corner and everytime I try to take it my ship falls towards the wall and hits it. I have no gravity setting in place within my game so I am thinking that blitz must be going it of it's own accord, as it happens even if I am stearing away from the wall.
Anyone know about this at all?
Max
Anyone know about this at all?
Max