Can Blitz read .wld Files?

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I put that right after the loading statement, but It didn't do anything it went right to:
PositionEntity crypt\entity,crypt\x,crypt\y,crypt\z
and said File does not exist.

The File is DEFINATELY in there.

Also, You know how I said that Maplet crashed when I tried to make a .x file? It only does that on the map that I made, but not on the ones maplet came with. Why?