Direction from angle

BlitzMax Forums/BlitzMax Programming/Direction from angle

Is there a way to work out the increments to x and y from the angle you want to head? So if i wanted my little ant to go 90 degrees he would move 1 along x and 0 along y. I thought Sin would have something to do with it (why i dunno i just remebered using angles with it :P).

Could anyone help?