How do I use skyboxes?

Blitz3D Forums/Blitz3D Beginners Area/How do I use skyboxes?

Okay, I opened the mesh into Wings and it is a box with all the textures on the inside, just as I expected, but it seems like the textures are all rotated the wrong way and stuff, like the mountains are touching the sky, not the ground. But anyway, that's probably fixed with the rotating and stuff right? And what was that texture filter thing in the code you wrote up there?