Isn't there a Api Call to get the HWND, GetHWND or something? Must be in user32.dll or so...
To be honest, I wouldn't make a GUI Lib in C++ for Game that is written in Blitz3D. I'd rather enjoy the freedom of style in Blitz3D and create may own GUI from scratch, or use an existing GUI that is not using the Win Api. Also with portability in mind.
But it's your business.
To be honest, I wouldn't make a GUI Lib in C++ for Game that is written in Blitz3D. I'd rather enjoy the freedom of style in Blitz3D and create may own GUI from scratch, or use an existing GUI that is not using the Win Api. Also with portability in mind.
But it's your business.