Releasing my B3D code modules

Blitz3D Forums/Blitz3D Programming/Releasing my B3D code modules

For those of you who don't mind using other people's code, I have decided to start uploading all my Blitz3D code modules to my website. I value these modules alot, as many of them are very good at what they're ment to do. So I'm not releasing them as totally freeware, but you can use them for any project you create. All I ask for is credit - and maybe a paypal donation or two.

These being shareware is half the reason I don't put them into the code archives. The other reason is that many items I see in the code archives are only bare minimum functions, and usually require work simply to use in an existing project. The modules I've made are ment to be complete solutions to various problems. And I feel that they do quite well at it - though some need work still.

The real reason I'm releasing these is that I feel they're very valuable modules, and that I cannot use them all for only my own projects. So this way I can help alot of people out with their projects. Plus, I would like to see this code base grow over time. I'd be grateful if anyone could help expand these modules, or add their own modules to the pile.

Anyway, I'm listing them all at www.mindstormgames.com/projects/codelibs/index.html

I'd like to know what you guys thing of this, in general, and if you find these modules useful. If you have any ways to contribute to this, I'd be grateful. Or even if you have ideas to make these better (other than what's on the task list to each module) I'd like to hear them.