Say I want to move 20 units in a particular direction (ie. the direction the character is facing) - only using the X and Z axis. (I think this is called 'absolute' positioning?) How do I calculate the necessary X and Z values based on the angle alone?
I'm sure trigonometry has something to do with this, but years of alcohol abuse has ruined my memory.
I'm sure trigonometry has something to do with this, but years of alcohol abuse has ruined my memory.