Forcing mipmapping for 512 or above textures help me a lot,
there is a lot of diference just because of this, but
the quality of the of textures may not be so good if it
is far away from the camera ... Is this happening with all
video cards? do you see a lot of diference with mip or not?
Paolo.
there is a lot of diference just because of this, but
the quality of the of textures may not be so good if it
is far away from the camera ... Is this happening with all
video cards? do you see a lot of diference with mip or not?
Paolo.