BAIT Community Project (thread 2)

Miscellaneous Forums/Blitz Showcase/BAIT Community Project (thread 2)

Anyways, I have a request then. Make the generic model just a rectangle that holds a texture on the top ;] So long as I only have to replace the texture with a dodgy top-down bot-representation-type-icon-thing, I'm happy. =]
You can do this already! There's no restriction preventing you from supplying a cube...

The only amendment I'ld make to the demo version is allowing the user to skip the intoduction
Yeah, my thoughts as well, just that currently, the main.bb file isn't set up to work that way. Will have to rewrite it.

The only suggestion I'ld make is that to be able to use the full screen, you could have each player's data displayed as "power bars" above the bots
I already tried this. It was too small to read and got in the way of the 'action'. Unless that's what everyone wants?
But that is why I made the engine supply a different colored bot for every player w/o a custom model. And those players with custom models can color/shape them however they like.

Also, instead of displaying the players' health as a number, this could be represented by how much smoke is coming from the bots, once again in order to save space.
Smoke could be good, but I think players would still like to see a numeric value. Also, there really isn't any 'space' to save. If you want the entire arena shown on-screen, then how can you make it any larger?