Hi-Res Textures KILL b3d??

Blitz3D Forums/Blitz3D Programming/Hi-Res Textures KILL b3d??

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Strange, I get the slowdown here. I'm using a single surface particle system, it runs like a dream when using 64x64 textures. IF I up the texture by a factor of 2 then I seem to lose FPS by a factor of 2.