Delta timing hard to implement in current project?

Blitz3D Forums/Blitz3D Programming/Delta timing hard to implement in current project?

It's not much fun at all to retrofit into an existing project, actually. Lots of things you can easily miss. If you're halfway through and it's a small project, it's doable. Otherwise use one of the simpler methods like tweening or (god forbid) create/waittimer.